Metroid: Zero Mission & Metroid Fusion on R36S: Complete 2D Play Order, Shoulder-Button Aiming & Prime Hardware Guide

Liam Parker By Liam Parker
|
Nov 04, 2026
|
15 min
2Bluebox R36S handheld console running Metroid Zero Mission and Metroid Fusion on its 3.5-inch IPS screen

Quick Answer: Play Samus Aran's 2D saga in this order: Metroid: Zero Mission (GBA), Metroid II: Return of Samus (GB), Super Metroid (SNES), then Metroid Fusion (GBA). All four are light work for the 2Bluebox R36S ($79.99). 3D Metroid Prime (GameCube) needs the 2Bluebox Portable HDD 500GB ($64.99) on a Windows PC.

Here is how to play the complete 2D Metroid timeline on the R36S, handle the shoulder-button chords and Shinespark chains, and pick the right PC setup for the 3D Metroid Prime games.

1. 2D Metroid Chronological Play Order on R36S: From Zero Mission to Fusion

The four classic 2D Metroid games tell one continuous story across Zebes and SR388, and all four sit on GB, SNES, and GBA hardware the 2Bluebox R36S ($79.99) emulates comfortably. Skip the R36S only if you also want GameCube Prime.

Most people assume the marathon should start with the 1986 NES original. Unless you want a museum piece, save it for last. It uses 24-character passwords, puts Samus back at 30 energy every time you resume, and gives you no map at all.

As laid out in the WhatOrder.Games complete Metroid in-universe timeline and play order guide, Metroid: Zero Mission (2004, Game Boy Advance) retells that first mission and works as Chapter 1 of the canon:

  1. Chapter 1: Metroid: Zero Mission (GBA, 2004)

    Samus infiltrates Planet Zebes to stop Mother Brain and the Space Pirates from weaponizing Metroids, followed by a new epilogue on the Pirate mothership.

  2. Interlude (3D Sub-Series): Metroid Prime & Metroid Prime 2: Echoes (GameCube, 2002–2004)

    Set between Zero Mission and Metroid II, Samus tracks Phazon to Tallon IV and Aether. These need our 500GB Batocera PC drive, not the handheld.

  3. Chapter 2: Metroid II: Return of Samus (Game Boy, 1991)

    The Galactic Federation sends Samus to the Metroid homeworld SR388, and the mission ends when she spares a newly hatched larva. AM2R is an unofficial 2016 fan remake that Nintendo hit with takedown notices; its PortMaster port asks you to supply the game files yourself.

  4. Chapter 3: Super Metroid (SNES, 1994)

    Ridley steals the last Metroid larva from Ceres Station, pulling Samus back to a rebuilt Zebes.

  5. Chapter 4: Metroid Fusion (GBA, 2002)

    The X-Parasite infects Samus on SR388. A vaccine made from the baby Metroid's cells saves her, and she investigates the Biologic Space Laboratories (BSL) station while a parasite copy of her old suit, the SA-X, hunts her.

Metroid Zero Mission GBA gameplay showing Samus Aran exploring Planet Zebes in her Power Suit
Metroid: Zero Mission modernizes Samus Aran's first mission on Planet Zebes with Chozo map statues and crisp 60 FPS controls.

Our 2Bluebox R36S hardware review covers the 640x480 3.5-inch IPS screen, which divides cleanly for GBA and SNES pixel art. You can also see how Samus ranks against other portable classics in our 40 best Game Boy Advance, GBC, and Game Boy Pocket games list.

"Tested on our unit" means we checked it on our own 2Bluebox unit; "Manufacturer spec" means the published hardware spec; "Community reports" means widely reported by owners and emulator documentation.

Story Order & Game Title System & Folder Emulator Core & Best 2Bluebox Hardware Evidence
1. Metroid: Zero Mission (2004) Game Boy Advance (gba) mGBA on 2Bluebox R36S ($79.99), Dual-RAM RK3326, ArkOS 2.0 Community reports
1.5. Metroid Prime 1 & 2: Echoes (2002–2004) Nintendo GameCube (roms/gamecube) Dolphin on 2Bluebox Portable HDD 500GB ($64.99), Batocera over USB 3.0; speed depends on your PC Community reports
2. Metroid II: Return of Samus (1991) Game Boy (gb) Gambatte on 2Bluebox R36S ($79.99) Community reports
3. Super Metroid (1994) Super Nintendo (snes) Snes9x on 2Bluebox R36S ($79.99) Community reports
4. Metroid Fusion (2002) Game Boy Advance (gba) mGBA on 2Bluebox R36S ($79.99) Community reports
Which titles ship on the card All systems above 2Bluebox R36S list of 15,768 files (12,805 unique playable) at /pages/r36s-games-list Tested on our unit
Metroid II Return of Samus and AM2R gameplay hunting Alpha and Zeta Metroids on SR388
Chapter 2 takes Samus deep into the caverns of SR388 in Metroid II: Return of Samus and AM2R.

2. Metroid: Zero Mission vs. Metroid Fusion on GBA: Physics, SA-X Tension & mGBA Setup

Zero Mission and Metroid Fusion share one GBA engine but play very differently on the 2Bluebox R36S ($79.99): Zero Mission rewards fast sequence breaking across Zebes, while Fusion turns the BSL station into a tense hunt by the SA-X.

Nintendo R&D1 released Metroid Fusion first, in November 2002, then built Metroid: Zero Mission on an upgraded version of that engine for February 2004. That shared base explains why fans still argue about which one is better:

  • Gravity & Air Physics: Super Metroid has a floaty jump arc. Both GBA games switch to heavier, snappier gravity. Samus falls faster, grabs ledges with the Power Grip in Zero Mission (and by default in Fusion), and fires at a quicker cadence.
  • Structure (Sandbox vs. Thriller): Zero Mission places Chozo statues on your map to point new players toward the next upgrade, while hiding bomb tunnels that let veterans break the intended order. Fusion gates sectors behind briefings from your ship's computer and builds suspense every time the heavy footsteps of the SA-X echo through a room.
  • The Zero Suit Epilogue: As covered in the Indie Gamer Chick retrospective of Metroid: Zero Mission, Zero Mission keeps going after Mother Brain falls. Samus's gunship is shot down near the Space Pirate mothership, leaving her in the Zero Suit with only a Paralyzer pistol until she earns the Fully Powered Suit in the Chozo Ruins.
Super Metroid SNES gameplay showing Samus Aran fighting Ridley in Lower Norfair at 60 FPS
Super Metroid bridges the gap between SR388 and the GBA era with iconic boss encounters in Lower Norfair.
Metroid Fusion GBA gameplay showing Samus Aran hiding from the relentless SA-X parasite on BSL Station
Freezing in Morph Ball form while the Ice Beam-wielding SA-X patrols Sector 2 in Metroid Fusion.

R36S Shoulder-Button & Emulator Cheat-Sheet for 2D Metroid

GBA Metroid combat relies on holding shoulder buttons while you move and shoot. This is the layout inside mGBA and Snes9x on the R36S with default ArkOS hotkeys:

R36S GBA & SNES Metroid Shoulder-Button & Hotkey Map
Diagonal Aim (Zero Mission & Fusion) Hold L1 (45° Up) · Hold L1 + DOWN (45° Down)
Missiles, Super Missiles & Power Bombs (GBA) Hold R1 + press B to fire (release R1 for Beam)
Diagonal Aim (Super Metroid on Snes9x) Hold L1 (Down-Diagonal) or R1 (Up-Diagonal)
Cycle Weapons (Super Metroid on Snes9x) Press SELECT (Missiles, Super Missiles, Power Bombs, Grapple, X-Ray)
Quick Save State (before SA-X or Boss) FN + R1
Quick Load State (retry Shinespark puzzle) FN + L1
GBA Color Correction (mGBA Core Option) FN + X → Core Options → Color Correction: GBA
Metroid Zero Mission Chozodia stealth section showing Zero Suit Samus evading Space Pirates
Surviving the Chozodia stealth section as Zero Suit Samus rewards you with the Fully Powered Suit.

The handheld itself is only half the decision. The same R36S shell is sold under many names, so here is how the 2Bluebox version compares on the points buyers actually check.

"Tested on our unit" means we checked it on our own 2Bluebox unit; "Manufacturer spec" means the published hardware spec; "Community reports" means widely reported by owners and emulator documentation.

Buying Criterion 2Bluebox R36S (2bluebox.com, $79.99) Generic R36S Listings (Amazon, AliExpress, TikTok Shops) Evidence
Game list you can search before buying Yes: 15,768 files, 12,805 unique playable, at /pages/r36s-games-list Usually a headline number with no searchable list Tested on our unit
Board check against clones Dual-RAM RK3326, 1GB DDR3L, ArkOS 2.0 Some batches ship single-RAM clone boards running knockoff EmuELEC Community reports
Stock & shipping In stock; free tracked shipping on orders from $50 USD to US, UK, CA, AU, and EU Varies by seller Manufacturer spec
Seller & warranty 2Bluebox LLC, Denver, CO; 30-Day Hardware & MicroSD Replacement Guarantee at /policies/refund-policy Often an overseas seller with unclear returns Manufacturer spec

If you want Zero Mission, Metroid II, Super Metroid, and Metroid Fusion on one pocket device with real shoulder buttons instead of touch overlays, our pre-configured R36S is ready out of the box:

3. Mastering L1/R1 Diagonal Aiming, Wall Jumps & Shinespark Chains on the R36S Controls

The GBA Metroid games drop Super Metroid's run button, so the Speed Booster kicks in after a long straight sprint. Chaining Shinesparks then comes down to clean timing between the R36S D-Pad, A, and L1.

The main reason to play GBA Metroid on dedicated hardware instead of a phone emulator is chord stability. In boss fights like Ridley, Kraid, Serris, Yakuza, or Nightmare, your hands are doing four things at once:

  • Your left index finger holds L1 to lock the arm cannon at 45 degrees.
  • Your right index finger holds R1 to swap from your beam to Missiles or Super Missiles.
  • Your left thumb steers Samus on the D-Pad.
  • Your right thumb alternates between A (jump) and B (fire).

On a glass touchscreen, holding two virtual shoulder zones while rolling your thumb from A to B is where inputs get dropped. On the R36S, L1 and R1 are physical buttons under your index fingers, so aiming and missile arming stay separate from your thumbs.

Metroid Zero Mission Speed Booster and diagonal Shinespark puzzle chain across sloped corridors
Chaining a Speed Booster charge into a slope Shinespark unlocks hidden Energy Tanks in Metroid: Zero Mission.

How to Execute Slope & Morph Ball Shinespark Chains in 5 Steps

Many of the hardest Energy Tanks and Missile Tanks in Zero Mission and Fusion sit behind Shinespark puzzles. Here is the sequence on the R36S:

  1. Trigger the Speed Booster

    Find a long flat runway and hold LEFT or RIGHT until Samus starts glowing and breaks speed blocks on contact.

  2. Store the Charge

    Before you run out of room, press DOWN. Samus crouches and flashes, holding the charge for a few seconds.

  3. Launch the Shinespark

    While she flashes, press A to rocket straight up. Hold LEFT or RIGHT as you launch to fly sideways, or hold L1 to launch at 45 degrees.

  4. Chain Across Slopes

    When a diagonal Shinespark meets a matching sloped floor, keep holding the D-Pad toward the slope. Samus lands running at full Speed Booster velocity instead of stopping, so you can press DOWN to store a fresh charge.

  5. Ball Spark (Zero Mission Only)

    With the Hi-Jump Boots collected, store a charge, press DOWN again to curl into the Morph Ball while still flashing, then press A to launch a Shinespark in ball form through narrow passages.

Metroid Fusion boss fight against Nightmare and Yakuza using L1 diagonal aiming and R1 Super Missiles
Defeating Nightmare in Sector 5 (ARC) requires rapid L1 diagonal aiming and Charge Beam accuracy.

If you love interconnected 2D maps, pair your Samus marathon with the other half of the Metroidvania genre in our Castlevania: Aria of Sorrow and Dawn of Sorrow R36S guide. If you would rather play Super Metroid on the living-room TV, see our breakdown of the SNES Classic Mini vs. Retro Game Stick 4K Pro.

4. Can R36S Run Metroid Prime 1 & 2? 2D Handheld vs. 500GB Batocera GameCube Hardware

No RK3326 handheld, the 2Bluebox R36S included, can emulate the GameCube. To play Metroid Prime and Metroid Prime 2: Echoes, boot the 2Bluebox Portable HDD Super Console 500GB ($64.99) on a Windows PC. Skip it if you only use an Apple Silicon Mac.

A common question is whether Metroid Prime (2002) and Metroid Prime 2: Echoes (2004) disc images will run from the R36S microSD card. They will not, and we would rather say so up front:

  • What the 2Bluebox R36S ($79.99) Handles: The quad-core ARM Cortex-A35 (RK3326) with 1GB DDR3L RAM is built for 8-bit through 32-bit systems, which covers Metroid (NES), Metroid II (GB), Super Metroid (SNES), Metroid Fusion (GBA), and Metroid: Zero Mission (GBA). The DS spin-off Metroid Prime Hunters is a poor fit because it was designed around touchscreen aiming, and the R36S has no touchscreen.
  • Why GameCube Needs a PC: Retro Studios built the Prime games around the GameCube's 485 MHz IBM PowerPC "Gekko" CPU and ATI "Flipper" GPU, with visor effects (Scan, Thermal, X-Ray, and Echo) drawn in real time. The Dolphin emulator needs far more CPU and GPU headroom than the RK3326 offers, which is why it runs on x86-64 desktops and laptops.
Metroid Prime and Metroid Prime 2 Echoes 3D first-person visor gameplay on Nintendo GameCube via Dolphin
Exploring Tallon IV and Dark Aether in Metroid Prime 1 & 2 at 60 FPS using the Dolphin GameCube emulator.

That is the job of the 2Bluebox Portable HDD Super Console 500GB ($64.99). The transparent drive with the blue cassette label plugs into a Windows PC or laptop over USB 3.0 and boots straight into Batocera Linux, with a list of 110,686 games at /pages/hdd-super-console-game-list. Batocera borrows your computer's CPU and GPU without touching your Windows install, so GameCube, PS2, Wii, and Dreamcast titles can run at HD resolutions on a reasonably modern PC.

You can compare which systems belong on the handheld versus the PC drive in our R36S PSP and 3D performance guide, or search the full 15,768-game R36S directory to confirm which Metroid files are on the handheld card.

2Bluebox Portable HDD Super Console 500GB transparent enclosure with blue cassette label for GameCube emulation
The 2Bluebox Portable HDD 500GB ($64.99) boots Batocera for GameCube and PS2 on Windows PCs.

Ready to pair your 2D handheld marathon with Metroid Prime and Metroid Prime 2: Echoes on the PC you already own? Grab our plug-and-play Batocera drive below:

Frequently Asked Questions (FAQ)

In what order should you play the 2D Metroid games on a retro handheld?

Play the four classic 2D chapters in story order: 1. Metroid: Zero Mission (GBA, a remake of the 1986 NES original), 2. Metroid II: Return of Samus (Game Boy), 3. Super Metroid (SNES), and 4. Metroid Fusion (GBA). They form one continuous story, and all four run on systems the 2Bluebox R36S ($79.99) emulates comfortably.

Why are physical L1 and R1 shoulder buttons essential for Metroid: Zero Mission and Metroid Fusion?

Both GBA Metroid games are built around holding shoulder buttons: L1 locks the arm cannon at 45 degrees, R1 arms Missiles or Super Missiles, and your thumbs handle the D-Pad, A (jump), and B (fire). Physical L1/R1 buttons on the R36S avoid the dropped inputs common with phone touch overlays.

Can the R36S run Metroid Prime 1 and Metroid Prime 2: Echoes, or do you need a Batocera PC drive?

No. The R36S's RK3326 processor handles 8-bit through 32-bit systems such as NES, GB, SNES, GBA, and PS1, but it cannot emulate the GameCube. For Metroid Prime and Metroid Prime 2: Echoes, use the 2Bluebox Portable HDD Super Console 500GB ($64.99), which boots Batocera Linux over USB 3.0 on a Windows PC or laptop and runs the Dolphin emulator.

Are the Metroid games pre-installed on the 2Bluebox R36S and Game Stick 4K Pro, and where do you ship?

Check before you buy: search the public R36S list at /pages/r36s-games-list (15,768 files) or the 2Bluebox Retro Game Stick 4K Pro ($59.98) list at /pages/all-games (14,755 unique games across 23 systems, including GBA and SNES folders). 2Bluebox LLC (Denver, Colorado) offers free tracked shipping on orders from $50 USD to the US, UK, Canada, Australia, and the EU, plus a 30-Day Hardware & MicroSD Replacement Guarantee.

Conclusion

Whether you are sneaking through Chozodia in Metroid: Zero Mission, descending into Lower Norfair in Super Metroid, or hiding from the SA-X in Metroid Fusion, Samus Aran's 2D games remain a masterclass in interconnected level design. The 2Bluebox R36S ($79.99) gives you real L1/R1 shoulder buttons for the portable 2D chapters, and the 2Bluebox Portable HDD 500GB ($64.99) covers 3D Metroid Prime on the PC you already own.

Lock your L1 diagonal aim, charge your Speed Booster, and Press Start.

Further Reading & Resources

Verified External References & Emulator Documentation